Here are gathered scripts that I have created and improved for my own projects or for fun. Since they can be useful to many others, I decided to share them for free. You can use these scripts and tools in any type of project, as long as I am properly credited. However, and obviously, I can't be held responsible for any problems that may arise from their use.
If you find these free tools useful, and would like to show your gratitude, you can pay me a coffee:
If you encounter any bugs running these scripts, please email me and give me a list of specific steps to reproduce the bug. I will also gladly accept any ideas for additional features/improvements, but I have limited free time and so can only promise to do my best.
I am always very happy to hear about all the creative uses you have given to these tools!
|filename||date||description||tested in Maya versions|
|(Python) Centralizes visibility/simulation control of all dynamic nodes in a scene.||2011x64|
|autumnLeaves_v1.1.zip||2011/02/05||(MEL) Creates an optimized setup to simulate dozens of flying/falling tree leaves.||2011x64,2009x64|
|filename||date||description||tested in 3ds max versions|
|chainRigger_v1.2.zip||2010/09/30||creates an optimized fast & stable simulation rig for a chain (free or constrained).||2010x64|
|renderMovMaker_vb1.zip||2010/01/12||Creates a .mov file from a render sequence, even in x64 versions of max (wich is not allowed by default). You need to have Quicktime installed.||2010x64|
|stickLocator_v1.2.zip||2009/12/25||Attaches a Point Dummy to an object's geometric center or a specific vertex.||2010x64|
Creates a .mov preview, even in x64 versions of max (wich is not allowed by default). You need to have Quicktime installed.
For all selected objects, sets specified common parameter to specified value.
(Won't work in v.8 or previous because script requires .NET support)
|Reactor_setRealMass_v1||2009/02/19||For selected objects, sets their Reactor mass depending on their volume and specified density of their material.||2009, 8|
Bakes source object's transform animations to target object.
|qtSeq2mov.zip||2009/04/12||Windows Command-line script. Converts a numbered image sequence to a .mov quicktime movie.||You need to have Quicktime installed.|